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- Hello 3D WEB'ers!
-
- Thanks for purchasing SPINNER the scene layout tool for Microsoft Windows (and soon to be the premier
- 3D editing tool). We've received some pretty good reviews from the "professional" community -
- HTML'ers, modelers and such. Here's what they've said:
-
- "You output primitive objects as true VRML primitives!! Yeah!!" (Working on improving it)
-
- "Love those 2D Ortho Views!"
-
- "Working in a 3D fully render 3D Scene is really intuitive; much better than working on one object at a
- time"
-
- Wanna see a neat demo?:
-
- Double-click the icon entitled: 'Path Demo'. You'll see three cubes
- with a ball sitting on top of the middle one. In the "Object Master", right-click
- on the 'Path' node. This will bring up a path-tool editing box. Check the
- radio-button marked "Bezier" for some action. This whole demo took 2 minutes to
- construct and is composed mostly of VRML primitives. Play with it!
-
- More demos: Choose "Open" from the "File" menu. Try going to the 'terminal'
- directory and selecting 'terminal.3dw' Courtesy of the dark-mind of Jesse.
-
- Now the good news!:
-
- 1. The install program is much better than before. Extract the file spin.exe (File|Run spin.exe) into any
- temp directory. When that is finished, run the setup program (File|Run setup.exe) and you're on your way.
-
- 2. Level-of-Detail is working. We will have a good example of using level-of-detail for doing simple
- animations (i.e., opening a door).
-
- 3. You can apply over 30 different types of textures.
-
- 4. We are working with with browsers on embedding our scene layout tools in their browsers. If you have
- a favorite browser, please drop them a line telling them all the good things about SPINNER (tell us the
- bad things!).
-
- That's it. Good Luck and please send us any cool worlds you built and we'll put them on our web site.
- If you have ANY questions, email us at support@3dweb.com. We are answering these emails twice a day,
- so you should have an answer back within four hours or at the most the next day (including most
- weekends). Thank again for buying SPINNER. Mike
- Known Bugs
-
- Most likely this bug report will only make sense to you once you have encountered them during the tutorial.
- But here they are for your reference.
-
- 1. When toggling between Builder and other applications, such as Microsoft Word, the colors of your
- scene in the 3D View will corrupt. To correct this problem, resize the View window slightly.
- 2. Deleting objects from Object Master is confusing: To delete objects from a scene via the Object
- Master Window, do the following: Click on the Object in the Object Master (or <Control> click for
- choosing multiple objects), then you must click the mouse cursor in any of the view windows (i.e.,
- 3D View, or any of the Ortho Views). Now press <Delete> key and the objects will disappear.
- 3. There are special icons (in the object master) that indicate ôcurrent goupö, and ôcurrent cameraö. If
- you move these objects (using Drag and Drop), these icons dissapear.
- 4. When scaling an object, the bounding box get out of synch. This is harmless. Workaround: de-select
- and re-select the item after scaling.
- 5. Although the documentation is relatively up-to-date, you will be able to download the latest
- reference.doc and reference.txt from our web site, www.3dweb.com. Soon we will have on-line help.
- Known Lack of Features
-
- 1. Only the mouse sensor is now working; other inputs such as 3d mice or hmd support will come later.
- 2. We donÆt output cameras.
-
- 3. Can not edit a light's properties. You must delete it and create a new light
- 4. Can not edit a camera's properties. You must delete it and create a new light
-
- 5. Can only select one object at a time in 3D view window. Can do multiple selection from Object
- master.
- 6. Can't input VRML yet, this wasn't promised, but we will have this capability soon.
-
- 7. Many features that will be implemented as Drag and Drop in the final product are now (more
- clumsily) implemented as dialog boxes
-